Try and Try Again- Experiences from the Creator of The Settlers of Catan Board Game

With an international hit like The Settlers of Catan board game, it is easy to look at Klaus Teuber as a success story. He creates a game for his family and it goes on to sell millions! In addition, he has created other games that have won prestigious gaming awards. In the face of such brilliant achievement, many budding game authors feel disheartened. How can they come up with a successful game?
Thomas Edison did not create the light bulb on the first try and Teuber is no different. For every game that goes on to be published, he has many more that remain prototypes or designs that never make it past his workshop. But he has learned to never give up, and that dedication is a huge factor in his success today.
One illustration of Teuber’s dedication comes from his work with a game that didn’t seem to take. Teuber had designed a game based on the adventures of Asterix and Obelix (two characters from a popular French comic book). He carefully created a board and cards by hand and submitted the prototype to the Ravensburger company. After their rejection, he redesigned the game with a theme of knights and dragons. It was rejected again. Teuber decided the game was not worth pursuing. Five years later, the Goldsieber company commissioned a game and Teuber remembered the prototype. He pulled it out and with input from his editing team he retooled it as squirrels hunting for hazelnuts. The game was well received and won the German Award for Children’s Games in 1997.


