Small World Board Game Review

In Small World, there are over a dozen races running around, and the world is way too small to fit them all. Tensions are heating up and a few races are going to get clobbered. Take control of your favorite races, from sorcerers and orcs to ratmen and humans. Use them to wipe the other races off the map before their power runs out and their civilization goes into decline!
Small World is a board game by Philippe Keyaerts, designer of the board game Vinci, of which Small World is a remake. Where Vinci features the great civilizations from Earth’s history, the stars of Small World all come from the fantasy world. The zany civilizations in the game range from the peaceful halflings, elves and humans to the darker sorcerers, skeletons and ghouls. Even exotic races such as giants, amazons and ratmen make an appearance.
The gameplay in Small World (and Vinci) is similar to that in the hugely popular Risk board game, in that the objective of the game is to control as many regions on the map as possible by attacking other players. That’s where the similarities end though. Where the combat in Risk is based on dice rolls, the results of combat in Small World are pretty much fixed and not dependant on luck. In addition, Small World features over a dozen races with ever-changing combinations of abilities that affect how you play the game.


